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  1. Using :GetNetworkPing() to get players ping - Roblox

    Jan 4, 2022 · When GetNetworkPing was introduced to the Roblox API it stated that it would “Provide information in milliseconds”, it also stated it could “Only be accessed on the server”: Information …

  2. Why does GetNetworkPing return 0 - Help and Feedback ... - Roblox

    Sep 26, 2022 · Maybe I’m using :GetNetworkPing wrong, but just to test and see the kind of values it spits out (since the Documentation doesn’t give anything about using it), I wrote some simple code …

  3. Average ping in your country or region - Community Resources

    Jun 14, 2025 · Low Ping (0–50 ms) – Best Performance United States (Dallas, San Jose, Ashburn, Seattle) Canada (Toronto, Montreal) Mexico (Mexico City) Brazil (São Paulo) – if connecting to local …

  4. :GetNetworkPing () retuns 0 - Scripting Support - Roblox

    Jul 10, 2023 · If you are running the script in studio, it will obviously always return 0, since you are not connected to any server but its all running on your computer. So either publish your game and test it …

  5. GetNetworkPing () Not Working Properly - Engine Bugs - Roblox

    Oct 2, 2023 · In my latest game I’ve started using GetNetworkPing() to display user ping. It seems really inconsistent and doesn’t even correspond to the ping displayed in shift-f3. My in-game leaderboard …

  6. Is there are anyway that I can get accurate ping for player ... - Roblox

    Aug 23, 2024 · Hello Developers. I’m currently working on a project and I want to display the player ping accurately. I already read countless post that they told me to use :GetNetworkPing() method on the …

  7. Ping/FPS Displayer - Community Tutorials - Developer Forum | Roblox

    Feb 16, 2022 · Hey guys! In this tutorial, you’ll learn how to make something like this: Firstly, create: RemoteFunction called Ping RemoteEvent called PingFPS And put them in ReplicatedStorage. Next, …

  8. GetNetworkPing return invalid ping - Scripting Support - Roblox

    Mar 7, 2023 · I initially thought it was a built-in function to get player ping, like in the Roblox client settings (performance stats). Thanks for your suggestion about using the os.clock method.

  9. `Player:GetNetworkPing () ` returns 0 despite the value of ... - Roblox

    Feb 22, 2024 · Reproduction Steps: Go to Studio Settings > Network > Incoming Replication Lag and set it to a value higher than 0. Playtest and print Player:GetNetworkPing(), it will return 0 (This …

  10. Using GetNetworkPing in Studio - Scripting Support - Roblox

    Dec 24, 2021 · Hey, and thanks for reading in advance. I’m attempting to create a function that validates a list of targets sent by a client-created hitbox, using the player’s ping to determine their approximate …